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This blog contains tricks & tips about rendering from Zap Andersson, crazy Swedish guy. Zap works at Autodesk in the 3ds Max rendering team, but this blog is not an official Autodesk resource, and is run personally by Zap. The blog contains useful tidbits about rendering, lighting, shading, shader writing, materials, texturing, OSL, Arnold, vRay, Corona, and Other Fun Stuff(tm)
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Showing posts from August, 2018
My OSL BOF talk at SIGGRAPH 2018
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