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Showing posts with the label Shaders

CG GARAGE "Part Deux"

3ds Max 2020 - RELEASED

3DS MAX 2019 UPDATE 3 IS OUT

OSL on the Book of Face

Randomized Bitmap in 3ds Max 2019, Update 2

CG Garage Podcast Appearance

OSL Shader Writing Course: Lesson #1

My OSL BOF talk at SIGGRAPH 2018

Walkthrough of the 3ds Max OSL Shaders

OSL - It's Nuts (or rather ... Bolts)

Downloading OSL shaders from GitHub and using in 3ds Max 2019

Uncle Bob's Shader Emporium

So we added OSL (Open Shading Language) to 3ds Max