This blog contains tricks & tips about rendering from Zap Andersson, crazy Swedish guy.
Zap works at Autodesk in the 3ds Max rendering team, but this blog is not an official Autodesk resource, and is run personally by Zap. The blog contains useful tidbits about rendering, lighting, shading, shader writing, materials, texturing, OSL, Arnold, vRay, Corona, and Other Fun Stuff(tm)
We just released Update 2 of 3ds Max 2019, and with it comes an additional feature to Randomized Bitmap, so I took the time to record a video about what Randomized Bitmap can do, and at the end, mention the new feature.
So, hear me channel my inner Bob Ross in this Yet Another Example Of Zap Rambling: